Zombie Apocalypse: Cultie Style

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Jill's Tit
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[QUOTE=Mricpx;1127473]I don't think you're boat plan is that great. Seems like you'll be putting yourself in danger alot whenever you have to dock.[/QUOTE]

About the same amount of danger that anyone [I]not [/I]on the boat will [I]always [/I]be in. The difference is, we'd have to put up with it only when we dock. C'mon now. It's simple logic.

morning_alcoholic
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In that case the best bet is the hardware store in the main street.

Mricpx
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I forgot to mention, we will also have a dirigible.

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elegantly_bitter
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[QUOTE=Jill's Tit;1127477]Simply the fact that eventually, stuff runs out. All that water that's stocked will be gone withing a week. The seeds take time to grow, more time than you have. I'd say you'd have about a week before you need to go out. And don't forget, no one other place will have an infinite stock, either. So each time you venture out, you'll have to go further and further. Also, without energy, what the hell are you gonna be doing, sitting in a hardware store? You accidentally knock something down in the knight because you can't see, and zombies will be flocking the buildings like dirty soldiers on a viet-cong whore.

The most important factor is, how long is this zombie outbreak going to last? You have to assume and prepare for the worst.[/QUOTE]

Ok, firstly, you don't know the magnitude of the store I'm talking about. You'd get at least two weeks out of the stock of water and food they keep their. I have every intention of bringing other food with me before I shack up. I wouldn't be able to carry much, but if everyone brings food, we'd be sweet.

Secondly, it's a freaking hardware store! It sells all sorts of things to generate power, batteries, generators etc. We would have power, no doubt about it.

The way I've planned it, when our food supplies run out, we won't be venturing out to bring more stuff in, we'd be going to find a new home. The store in question sells and delivers timber and other building materials, so once we needed to leave, we'd commandeer a few fortified trucks and get the hell out of there.

Don't worry JT, I've put a lot of thought into this plan. It's serious business, after all.

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morning_alcoholic
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From: Melburrrn, baby!
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And I know how to drive a split-gear tandem. So we're all cool.
Also, the hardware store is in a ditch and has a high fence around the back. We could easily razor-wire the top of it, and distract them enough, or have enough time to reinforce the front of the store / build extra fences.

OH I HAVE GUNS I CAN BRING. And fire. We can get fire.

Jill's Tit
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[QUOTE=elegantly_bitter;1127483]Don't worry JT, I've put a lot of thought into this plan. It's serious business, after all.[/QUOTE]It really is. I'll be going to sleep peacefully in the Captain's quarters on my ship, knowing you're well.

And, hey! If you're ever in a rut, we can sail by and bail you and your friends out! I love my (imaginary) pirate - er - battleship. Smile Big

elegantly_bitter
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Haha, ok, I'll give you a buzz if I get myself into strife.

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Mricpx
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You guys seriously suck at arguing sometimes. You don't always need to end everything all cutesy.

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Jill's Tit
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[COLOR=White]I AM CUTESY. CUTESY IS WHAT I AM!!! I CAN HAS![/COLOR]

Huxtable
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If it's slow zombies, I see no problem going about with my daily business, a la Sean of the Dead.
Just stay away from dead ends and constricted areas, and always carry a large gun.

In the event of Fast Zombies, I would take a car out into the mojave and wait it out.
Where there are no people normally, there are no zombies.

Mricpx
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[QUOTE=Jill's Tit;1127497][COLOR=White]I AM CUTESY. CUTESY IS WHAT I AM!!! I CAN HAS![/COLOR][/QUOTE]

How are you going to steer your ship if you have paws?

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bearchaser
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I think the question on everybody's mind is: what's your weapon of choice?

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Giggan
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I hate to think that the world will end without something as cool as a zombie apocalypse happening. Like, Al Gore blows up the ice caps to prove to us we're all gonna die, and we just get flooded, that'd be so boring. The whole, 'no more room in hell' concept would just be a spendid way for Allah to end it all. There at least should be some sort of adventure associated with the end.

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Mricpx
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I think a major continental landform change(icecaps melting, that shit) is exactly what we need to start over with a clean slate. Get things right this time.

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Huxtable
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[QUOTE=bearchaser;1127557]I think the question on everybody's mind is: what's your weapon of choice?[/QUOTE]

Bowie knife.

alex cassun
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I'd take me because I'm a survivor. I'd probably bring Nightrous and Six because they're both killers. After that, who knows. Keep your groups small.

Mricpx
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[QUOTE=Huxtable;1127571]Bowie knife.[/QUOTE]

Zombie apocalypse and you choose a bowie knife? Good luck.

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labelleza
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[QUOTE=bskyb;1127283]1. In the event of a zombie apocalypse, where would you take shelter?

Well, I would take Shelter somwhere high up, probably a hotel because there'll be plenty of space and i can watch the little zombies below. Also there'll be a big dining room we can have as a communal hall, and there'll be stock piles of food too. Not to mention everyone gets their own room.

2. Which culties would you want to join you in your shelter?

Interesting one.
Say what you like the first one on my list is Ironman. I know he'd keep me sane by constantly challenging me in the face of total solitude as everyone becomes a zombie.
Alex Pallix would be next because she's an 80's throwback bless her and I just know shse's seen enough horror films to make her an [B]expert[/B] on zombies.
I'd want Jane cos she seems motherly (in a fashion) and i think she'd be a good person to be in charge of things... we'll need someone to bring a little order.
If i'm having Ironman for entertainment then I couldn't overlook JT and BigShrimpin so they're in too.
For culture and intelligent debate, I'd have Des, Phil and Franc Tireur.
For safety and also guidance I'd have Frank.
Zombie updates and current affairs... step forward Spike.

And we'll still need fashion parades because we'll have to make our own clothes so we'll need succotash, Synnove, Alissa.

I'd have tom because he's the only guy i know who shares my enthusiam for good ol' fashioned toga parties, gentlemanly dress and, hopefully, capes too.

[U][B]For the sake of the future I'd take Corellion and Jessica, they'll be the building blocks of the next generation. [/B][/U]

3. In the event of a food shortage, which cultie would you eat first?

There will be no food shortage, we're in a hotel. We're [I]fine[/I].[/QUOTE]

I like Brad's best because I get to live, which is alway fun.

And I'm a [I]building block![/I]

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If it's good enough for aliens, it's good enough for the undead.

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Mricpx
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My weapons of choice.
[Img]http://ngishili.com/images/tank_china.jpg[/Img]

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labelleza
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I really wish I owned a slingshot.

I'd sling things [I]hard.[/I]

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[QUOTE=elegantly_bitter;1127466]A hardware store that is so huge they reason that people will need refreshments after walking through all the aisles. Your hardware stores are a bit behind the times, aren't they?[/QUOTE]
I wouldnt want to be any place where there are a lot of people, thats super huge, and totally GAY.

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alex cassun
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I would take shelter somewhere high in the Rockies, within a day's march or so from Denver. I would steal one of those old school hummers, or some bad ass 4x4 vehicle, a large trailer to fill with supplies and stock pile it with weapons.

Most people think that in a post apocalyptic world that gas would be a rare commodity, but that's a falsity - there's enough gas out there in gas stations to keep everyone in the world in their vehicles, so if a great majority of the people died off, imagine how much would be left for the rest of us? So I'd steal a bunch of gas and keep it in cans for emergencies, but I wouldn't be too concerned with where I'm going to find more gas a month or a year from now. Same goes for cars.

For Cultists, I already mentioned Nightrous and Six. I wouldn't bring Corellion because he'd be the first to try and overthrow my way of living. If he showed up at the door of my compound, Nightrous, my zombie assassin (different, of course, than a zombie-assassin), would be dispatched to deal with him, and after doing so he can have his pick of a woman. Nate and Mooney would be there, of course. Frank would be in charge of security. Mirka would be in charge of cooking, Mr. Hash for making dessert, Prensa for raising the kids that we'll all have to have in order to repopulate earth. I'd also bring a 3:1 ratio of hot and smart cult chicks to cult dudes - no need to name names, you know who you are.

Cultists I would let zombies eat would include Jane, Brock, Morey and Cor. Nothing person (maybe), just post-apocalyptic zombie business. Or maybe I'd keep Jane because I think she has farming experience, which is necessary.

labelleza
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I wasn't murdered in yours Alex, so I count that as another one I like.

alex cassun
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You're a youngin, so you get kept.

Mricpx
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I sorta like Alex's because he specifically says who'd he let die. Funny.

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alex cassun
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Well, you know, they just wouldn't fit in my utopia.

labelleza
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[QUOTE=alex cassun;1127631]You're a youngin, so you get kept.[/QUOTE]

Didn't you hear?

I'm a [I]building block.[/I] Of society I assume. Not of building.

alex cassun
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<---???

bigshrimpn
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[QUOTE=Jill's Tit;1127319]
3. In the event of a food shortage, which cultie would you eat first?
Not that we'd have a shortage, but hypothetically: whoever's fattest.[/QUOTE]Dude, you can't eat yourself.

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bigshrimpn
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[QUOTE=alex cassun;1127622]Or maybe I'd keep Jane because I think she has farming experience, which is necessary.[/QUOTE]BWAHAHAHAHA!!!!!

caps

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Spike
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1. Warehouse: unless you can find one of those mexican-style houses that are surrounded by an 8-foot cinder block wall and solid steel gates (sheet metal, not bars), this is your next best thing. Preferably get an older warehouse so it won't have attached office space (with vulnerable windows and drywall). But if not, you have a forklift at your disposal -- you could move office furniture out into the warehouse area and create an internal barricade with desks and filing cabinets and pallets and stuff which you could later reinforce. Usually there's some kind of loading dock with a garage door which is elevated a few feet off the ground, which is zombie unfriendly.

2. Chickens: finding chickens that haven't starved to death or become zombie food would be the hard part, but once you find them you have a renewable food souce that can be fed and cared for without too much extra effort. And if the zombies somehow broke into your stronghold they'd probably go for the easier food source leaving enough time for a dramatic escape.

3. Transport/supply: reinforce the front of trucks or SUVs and use them as battering rams on storefronts to aid in your looting efforts. This assumes the roads aren't [i]totally[/i] blocked with dead cars and zombies. Keep a mountain bike in the back should the vehicle crap out away from your hideout.

4. Weapons: semi-auto AK-47 for rifle (I'm going for durability and potential clip size on this), 36" crowbar for potential hand-to-hand. It has uses beyond being a weapon. Molotov cocktails for anti-horde stuff. The concrete outer walls of the warehouse would be reasonably fireproof, so there's less chance of burning zombies setting fire to your hideout.

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bigshrimpn
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Dude, you've really put alot of thought into this.

Which means you'll be at the top of your game when the zombie shit hits the fan.

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alex cassun
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[QUOTE=Spike;1127654]1. Warehouse: unless you can find one of those mexican-style houses that are surrounded by an 8-foot cinder block wall and solid steel gates (sheet metal, not bars), this is your next best thing. Preferably get an older warehouse so it won't have attached office space (with vulnerable windows and drywall). But if not, you have a forklift at your disposal -- you could move office furniture out into the warehouse area and create an internal barricade with desks and filing cabinets and pallets and stuff which you could later reinforce. Usually there's some kind of loading dock with a garage door which is elevated a few feet off the ground, which is zombie unfriendly.

2. Chickens: finding chickens that haven't starved to death or become zombie food would be the hard part, but once you find them you have a renewable food souce that can be fed and cared for without too much extra effort. And if the zombies somehow broke into your stronghold they'd probably go for the easier food source leaving enough time for a dramatic escape.

3. Transport/supply: reinforce the front of trucks or SUVs and use them as battering rams on storefronts to aid in your looting efforts. This assumes the roads aren't [i]totally[/i] blocked with dead cars and zombies. Keep a mountain bike in the back should the vehicle crap out away from your hideout.

4. Weapons: semi-auto AK-47 for rifle (I'm going for durability and potential clip size on this), 36" crowbar for potential hand-to-hand. It has uses beyond being a weapon. Molotov cocktails for anti-horde stuff. The concrete outer walls of the warehouse would be reasonably fireproof, so there's less chance of burning zombies setting fire to your hideout.[/QUOTE]
Yeah, everything he said plus everything I said.

Spike
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I thought about getting chickens once but my roommates were like, fuck you, no.

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alex cassun
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I thought about getting a forklift once, so I did.

Melody
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[QUOTE=Spike;1127654]1. Warehouse: unless you can find one of those mexican-style houses that are surrounded by an 8-foot cinder block wall and solid steel gates (sheet metal, not bars), this is your next best thing. Preferably get an older warehouse so it won't have attached office space (with vulnerable windows and drywall). But if not, you have a forklift at your disposal -- you could move office furniture out into the warehouse area and create an internal barricade with desks and filing cabinets and pallets and stuff which you could later reinforce. Usually there's some kind of loading dock with a garage door which is elevated a few feet off the ground, which is zombie unfriendly.

2. Chickens: finding chickens that haven't starved to death or become zombie food would be the hard part, but once you find them you have a renewable food souce that can be fed and cared for without too much extra effort. And if the zombies somehow broke into your stronghold they'd probably go for the easier food source leaving enough time for a dramatic escape.

3. Transport/supply: reinforce the front of trucks or SUVs and use them as battering rams on storefronts to aid in your looting efforts. This assumes the roads aren't [i]totally[/i] blocked with dead cars and zombies. Keep a mountain bike in the back should the vehicle crap out away from your hideout.

4. Weapons: semi-auto AK-47 for rifle (I'm going for durability and potential clip size on this), 36" crowbar for potential hand-to-hand. It has uses beyond being a weapon. Molotov cocktails for anti-horde stuff. The concrete outer walls of the warehouse would be reasonably fireproof, so there's less chance of burning zombies setting fire to your hideout.[/QUOTE]

your ideas are great

but you failed to mention any culties. that = FAIL.

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generalstiffness
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I am the Zombie Apocalypse.

bearchaser
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Ive decided that Im going to be the lone gunman and brave the dangers of this harsh wasteland alone.

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rosiemoonjumper
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If a pregnant woman was turned into a Zombie, would she give birth to a Zombie Baby?

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bearchaser
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yes.

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rosiemoonjumper
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Oh thanks, I don't watch Zombie movies, but I was wondering.

In admitting this I guess I'll end up being food for the Zombies as I'd be totally unprepared for Zombie attack.

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bearchaser
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A zombie mother gave birth to her zombified baby girl in the remake of [I]Dawn of the Dead[/I].

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rosiemoonjumper
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So can Zombies have sex and make Zombie babies?

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pepper wrote:
I can only conclude that love must be a mental illness.